F.E.A.R. Combat for F.R.E.E.

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Mortis
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F.E.A.R. Combat for F.R.E.E.

Postby Mortis » Wed Aug 09, 2006 15:29

Sierra Entertainment has announced that the multiplayer component of the award winning PC title F.E.A.R. (First Encounter Assault Recon) has been renamed F.E.A.R. Combat and will be made available to the public as a free download on Thursday August 17th.


http://www.joinfear.com/us/
Last edited by Mortis on Fri Aug 18, 2006 16:08, edited 1 time in total.

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Update: Released

Postby Mortis » Fri Aug 18, 2006 13:06


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Dorden
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Postby Dorden » Fri Aug 18, 2006 20:03

Ooooowwww, I think i'll try that one!

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Postby Darkelth » Fri Aug 18, 2006 20:08

Heh, I bet that doesn't work in my sucky computer ^^
If you want to be happy for a day, drink alcohol. If you want to be happy for a year, get yourself married. If you want to be happy for the rest of your life, start gardening. - An old Chinese aphorism.

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Postby Mortis » Thu Sep 14, 2006 19:24

A demo of F.E.A.R. Extraction Point has been released. You can get it at ftp://ftp.sierra.com/pub/sierra/fear/de ... emo_en.exe

There's a noteworthy bit to mention - it's been made by TimeGate Studios instead of Monolith. Interesting to see how it holds up.

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Postby Mortis » Sun Sep 17, 2006 13:40

To comment on the F.E.A.R. Combat installation, the installation takes 3.45 GB of space. Not only does it want you to have PunkBuster and GameSpy Arcade (both of which are voluntary, luckily, though I've yet to find out how it affects joining servers and such if you don't have them), it forces the newest DirectX on you without choice.

Also, inputting the 4x5 digit serial key takes serious time and you need to scroll down the legal agreement before you can click next.

All in all, pretty bad performance.


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